using System;
namespace MicroMsg.Scene
{
	public enum ExposeScene : uint
	{
		MM_EXPOSE_LBS_SEARCH = 1u,
		MM_EXPOSE_LBS_RCVGREET,
		MM_EXPOSE_SHAKE_SEARCH,
		MM_EXPOSE_SHAKE_RCVGREET,
		MM_EXPOSE_BOTTLE_PICK,
		MM_EXPOSE_BOTTLE_RCVGREET,
		MM_EXPOSE_QRCODE_RCVGREET,
		MM_EXPOSE_ALBUM_PHOTO = 31u,
		MM_EXPOSE_ALBUM_SIGN,
		MM_EXPOSE_SNS
	}
}
